Presentation: The New Era of (Non) Discoverability.
Workshop: Brainstorming and Design Principles
About Dan: Dan Saffer is the author of Designing Gestural Interfaces and Designing for Interaction. He is co-founder and principal designer at Kicker Studio. Dan has designed devices, software, websites, and services since 1995, and these products are currently used by millions every day. An acclaimed speaker and author, his best-selling book Designing for Interaction: Designing Innovative Applications and Devices (New Riders) has been called "a bookshelf must-have for anyone thinking of creating new designs." His book, Designing Gestural Interfaces (O'Reilly), was called "an essential reference work for anyone looking to advance human-technology interactions beyond dials, knobs, keyboards, and mice." His design innovations have received several patents.
His online home is odannyboy.com. Since 1995, Dan Saffer has designed devices, software, websites, and services and these products are currently used by millions every day. Dan speaks at conferences and teach workshops on interaction design all over the world. He is the proud owner of a Masters of Design in Interaction Design from Carnegie Mellon University.
Dan coined the term “topless meeting,” which was an Oxford Dictionary Finalist for Word of the Year 2008 and Time Magazine’s#10 Buzzword of 2008.
Dan Saffer blogs at Designing Devices and tweets at @odannyboy.
Presentation: Designing for 'Microexperiences'.
Workshop: Designing for 'Microexperiences'.
About Darryl: "A Brit in Berlin who likes design thingies." Darryl Feldman is a seasoned leader and entrepreneur with 20 years of commercial experience in the fields of design, technology and media. He has worked with leading consumer brands on projects ranging from large scale e-commerce web sites to location based mobile services. His key strength is the ability to fuse together business strategy, human insights, inspiring design and disruptive technologies to deliver highly competitive consumer products that people love to use. With a keen eye on trends and emerging technology Darryl Feldman has been at the forefront of product innovation from the beginnings of interactive media to the mass adoption of the Internet and more recently smartphones and mobile apps. This deep experience has given him a strong sense and intuition of what products are likely to succeed in a hostile and ever-changing market. Darryl enjoy acting as a mentor, realising the quality of the end product depends entirely on the motivation and drive of the team.
Darryl Feldman is currently leading a team to define and innovate the next generation of mobile apps for the Nokia/Microsoft ecosystem. He is researching into vertical app categories from a market, consumer and technology perspective and then supporting the business to productise the vision.
Darryl blogs at darrylfeldman.com and tweets at @darrylfeldman.
Presentation: Multi-device user experience: how to design compelling experiences that span many devices.
Workshop: Prototyping Mobile Experiences.
About Gabriel: Gabriel White is a leading digital product designer with over eleven years' experience helping organizations turn great ideas into reality. His award-winning solutions have helped industry leaders such as Google, Samsung, Nokia, Hewlett-Packard, Microsoft, Motorola, Sandisk, Kodak and SK Telecom imagine and realize innovative next-generation products and services. From handheld devices to large screen displays, from the desktop to the cloud, Gabriel has the vision and experience to create compelling experiences that are fundamental to driving customer satisfaction and growth.
Gabriel White designs innovative and actionable mobile user interface solutions for smartphones, tablet computers and beyond.
Gabriel blogs at Small Surfaces and tweets at @smallsurfaces.
Presentation: Driven to distraction: managing attention and distraction in mobile UIs.
About Giles: Giles Colborne is the author of Simple and Usable Web, Mobile, and Interaction Design. He has been working in usability and user centred design since 1991. He is a co-founder and Managing Director of cxpartners, focusing on creating outstanding user experiences and measurable changes to projects and products. cxpartners is a design consultancy based in Bristol and London that specialises in web and mobile user interface design for companies such as Marriott, Nokia and eBay.
Giles is a former President of the UK Usability Professionals’ Association and now sits on their Global Advisory Committee and international Conference Committee. He has worked with British Standards Institute in developing guidance on web accessibility. Giles is a highly rated invited speaker at conferences around the world. You can read some of his thoughts on cxpartners and at Simple and Usable.
Here is an interesting interview with Giles Colborne on Design Critique.
Giles Colborne blogs at simpleandusable.com and tweets at @gilescolborne.
Presentation: Mobile Context Is a Myth.
Workshop: Designing for Touch.
About Josh: Josh Clark is a designer specializing in mobile design strategy and user experience. He's author of Tapworthy: Designing Great iPhone Apps (O'Reilly, 2010) and Best iPhone Apps (O'Reilly, 2009). Josh's outfit Global Moxie offers consulting services and workshops to help media companies, design agencies, and creative organizations build tapworthy mobile apps and effective websites.
Before the internet swallowed him up, Josh was a management consultant at Monitor Group in Cambridge, Mass, and before that, a producer of national PBS programs at Boston's WGBH. He shared his three words of Russian with Mikhail Gorbachev, strolled the ranch with Nancy Reagan, hobnobbed with Rockefellers, and wrote trivia questions for a primetime game show. In 1996, he created the uberpopular "Couch-to-5K" (C25K) running program, which has helped millions of skeptical would-be exercisers take up jogging. (His motto is the same for fitness as it is for software user experience: no pain, no pain.)
Josh blogs at Global Moxie and tweets at @globalmoxie.
Presentation: Adapting Ourselves to Adaptive Web Content
Workshop: How To Do Content Strategy
About Karen: Karen McGrane is the Managing Partner at Bond Art + Science. For more than 15 years Karen has helped create more usable digital products through the power of user experience design and content strategy. Today, as Managing Partner at Bond Art + Science, she develops web strategies and interaction designs for publishers, financial services firms, and healthcare companies.
Prior to starting Bond, Karen built the user-centered design practice at Razorfish in her role as VP and National Lead for User Experience. Karen is also on the faculty of the MFA in Interaction Design program at SVA in New York, where she teaches Design Management, which aims to give students the tools they need to run successful projects, teams, and businesses.
There is a very interesting interview with Karen McGrane on "The Big Web Show" (episode 25).
Karen McGrane blogs at karenmcgrane.com and tweets at @karenmcgrane.
Presentation: Designing Love.
About Nancy: Nancy Birkhölzer is joint Managing Director at Fjord Berlin. Nancy holds an MA in Information and Interface Design and has more than 10 years of experience in service design. She worked for 4 years as a User Experience Manager for Vodafone Global on the strategy, conception, design and specification of mobile services across mobile platforms.
Nancy Birkhölzer led global innovation projects with Vodafone’s operating companies and managed user research projects across European markets. After her Vodafone role Nancy joined Yahoo! Mobile where she held a key role in the team that developed Yahoo! Go.
She combines service design expertise with expert knowledge in mobile user experience.
Presentation: Form and Information—The Magical Bridges Between Philosophy and Design.
About Oliver: Oliver Reichenstein studied Philosophy in Basel and Paris. He worked as brand consultant for Interbrand Zintzmeyer & Lux for four years. In 2003, he moved to Tokyo where he founded his design agency, Information Architects (iA). Today, iA is one of the leading voices in screen design.
iA has built websites for a series of high traffic news sites, including Tages-Anzeiger, ZEIT ONLINE, Krone.at. In 2010, iA released its first in house product, iA Writer for Mac and iPad, setting new standards for writing on touch screen devices.
Oliver Reichenstein blogs at informationarchitects.jp and tweets at @IA.
Here is an interesting interview with Oliver Reichenstein at johnnyholland.org.
Presentation: Mobile before and after January 9th, 2007.
About Peter: Peter Sikking is a leading user interaction architect. He runs high‐profile interaction design projects for clients ranging from blue‐chip multi nationals to funky startups. A pioneer of methods emphasising product vision and value delivery, he is known for swiftly getting to the heart of the matter and focusing his team on solving the real problem.He teaches and mentors a next generation of interaction architects. His contribution to the user interaction industry and open‐source projects form the basis for his publications and lectures.
Peter teaches interaction design at the FH Vorarlberg, Austria. Titled ‘interaction design for the real world,’ his course focusses on a structured, methodical approach to any kind of design problem. It also serves as an introduction to the demanding discipline of industrial‐grade interaction design.
Peter is principal interaction architect at m+mi works. After founding the firm at the start of 2003, he built its reputation by designing a series of mobile phone applications for Nokia. Today these can be found on more than half a billion phones.During these early years, he formulated the methods that m+mi works uses to structure design processes and to base vital interaction design decisions on value creation and the concrete project goals of their clients.Today, he consults on user interaction and directs the design of solutions for web, software products and handheld devices. Increasingly, usability companies ask Peter to join their projects during the analysis phase and to lead their interaction concept process.
Peter blogs at mmiworks.net and tweets at @???.
Here is an interesting interview with Peter (in German): http://chaosradio.ccc.de/cre064.html
Presentation: Multi-device experience strategy: seeing the forest ...
Workshop: Prototyping Mobile Experiences.
About Rod: Dr Rod Farmer is Co-Founder and Director (Research & Strategy) of Mobile Experience, a Mobile User Experience company based in Sydney, Australia. He is recognised as one of Australia's leading mobile product and service designers with 15 years of experience helping large organisations and startups turn great ideas into reality. Prior to Mobile Experience, Rod led User Experience and Design Strategy at 3 Mobile and Vodafone, where he won various national mobile design and innovation awards over the years. WIth a background in Engineering and Sociology, his approach to design reflects a focus on practical, sustainable and socially relevant solutions to the inherent challenges mobility presents.
Designer, author and speaker, follow him on @rodfarmer.
Presentation: Letting Go... On design in a time of disruption.
About Stephanie: Stephanie is a designer, co-founder and principal at Yiibu, those crazy people behind Rethinking the Mobile Web and a a mobile design consultancy based in Edinburgh, Scotland. With a diverse background and passion for the many ways people interact with technology, Stephanie's expertise lies in marrying design, technology and business goals to craft simple, elegant experiences. A compulsive researcher, tester, and closet anthropologist, Stephanie is always keen to discover and share insights on the intricacies of cross-platform mobile design, the cultural impact of mobile devices, and mobility trends from around the world.
Stephanie was one of our top-rated speakers at IA Konferenz (the German IA Summit). You can listen to an interview with her here.
Stephanie Rieger blogs at yiibu.com/articles and tweets at @yiibu.